Experiment wizard overview¶
New and draft experiments use a stepper. Classic RL has six steps; Advanced Training has five (no HPO). The header is a horizontal stepper; the body swaps content as you move.
Steps (in order)¶
Resources: Training cluster (nodes, GPU class, GPU size, GPU count).
Environment: gym (classic) or gym / dataset (Advanced Training).
Agent: algorithm and model or network.
Training: rollout length, batch sizes, and related fields.
HPO (Classic RL only): hyperparameter optimization.
Summary: read-only review; Train or Resume here.
Advanced Training omits HPO. After Training, Next goes to Summary.
Classic vs Advanced Training¶
When you created the project, the Training switcher set the type:
Classic RL: gym environment grid, standard Agent form, classic Training accordions. After Training, continue to HPO, then Summary.
Advanced Training: combined environment grid (datasets and RL Environment rows), Pipelines tab on the project, and LLM-oriented agent and training UI where the flow needs it. There is no HPO step; HPO stays off and cannot be turned on. After Training, continue to Summary.
See Projects.
Summary step¶
On Summary for a draft, Train schedules the run. Tooltip: training begins shortly when resources are ready, usually within about ten minutes. Status becomes Pending first; allow up to roughly ten minutes for the job to move to Running when the cluster is busy. Success toast: Experiment {name} scheduled for training…
If the experiment is no longer a Draft, Resume replaces Train (unless status is Running or Pending). Resume opens a dialog to pick a checkpoint and name a new experiment.
After a successful Train from the wizard, Arena returns you to the project Experiments tab and the stepper resets to Resources.
Step guides¶
Wizard step |
Guide |
|---|---|
Resources |
|
Environment |
|
Agent |
|
Training |
|
HPO (Classic RL) |
After training, see Experiment statuses.